Warzone Players Think Verdansk Will Be Overrun With Zombies

If the original leak holds up, though, the “Zombie Royale” (or Plague event as it might be called) mode will not only allow players to turn to zombies, but also turn back into humans by eating the hearts of the fallen.

It’s a logical conclusion, to be sure, with the ship Vodianoy literally bringing zombies to the shores of Verdansk. So far, though, the zombies have been limited to a small sector of the map. Despite this, Warzone players think that Verdansk will soon be overrun—and several leaks back that up.

Yesterday, I wrote that Twitter user @ZestyCODLeaks posted leaked audio clips that suggested there will at least be a game mode showing the nuking of Verdansk. In August, I reported that the prominent Warzone news site Modern Warzone had obtained leaked information about a “zombie royale” mode and a “pandemic/outbreak” mode.

After nearly seven months without Modern Warzone’s leak coming to fruition, it appears that the “Zombie Royale” mode is starting to kick into gear. A parody news report from the official Call of Duty handle has prompted fans to speculate that zombies will begin to take over Verdansk, leading to the map’s eventual nuking.

As it exists now, the zombies in Verdansk are limited to the immediate area around the crashed Vodianoy ship and don’t venture out into the wider map.

If the original leak holds up, though, the “Zombie Royale” (or Plague event as it might be called) mode will not only allow players to turn to zombies, but also turn back into humans by eating the hearts of the fallen. Otherwise, the objective might be to survive an NPC zombie horde long enough for extraction, as one of the leaked audio clips suggested. Failure, of course, would result in a nuclear explosion.

The audio clips also suggested that there will be a sandbox mode where you will be able to do whatever you want. Those leaks, unfortunately, have been taken down by DailyMotion—where they were being hosted—for violating the site’s terms of use. However, their removal may suggest that the clips were legitimate game assets and will be used for upcoming events.

There is further speculation that Verdansk will be wiped from the game forever, and we will never return to it. What that means for the future of Warzone—and the COD franchise as a whole—is anyone’s guess at this point. Whatever happens, expect to see something special when Season two ends in April.

Sources: GameRant | TheGamer

Leaked Warzone Audio Clips May Shed Light On Nuking Of Verdansk

Dailymotion’s decision to remove the content paradoxically lends credence to their legitimacy.

Since players discovered a nuke in Verdansk, people have been speculating that Activision would use it at some point to keep things fresh. Thus far, that theory hasn’t proven to hold any weight, with the end of Season One showing Captain Price disarming the nuke and “killing” Victor Zachyev before he could use it. Of course, that was before zombies showed up on the shore of Verdansk, and audio clips that reference the nuke showed up.

Season two of Cold War Warzone started on February 25. Since then, we finally learned that the ship that players had seen off the coast of Verdansk indeed brought zombies with it. This, of course, raised the possibility that zombies would over-run Verdansk, which would then require a nuke to contain the outbreak—a possibility a leak from @ZestyCODleaks backs up.

Portions of the audio clips have Captain Price say things like, “Verdansk is lost. End it” and “Extraction canceled, nuke inbound for Verdansk,” along with several that directly reference the zombie invasion. ZestyCODLeaks attributes these audio clips to a “Plague” Game Mode, the description for which reads, “Zombies have overrun Verdansk, and you must take it back. If you fail, the nuke detonates. If you succeed, you exfil.”  

That description is, presumably, not an official one. Even so, it appears to be accurate with the audio clips that were released. As of this writing, those leaked audio clips Dailymotion has removed those clips for a breach of the site’s terms of use.

Opinion

Dailymotion’s decision to remove the content paradoxically lends credence to their legitimacy. If that is the case, then we should expect—at the very least—a game mode in which Verdansk gets nuked. Alternatively, it could be evidence of how Activision plans to end the current season. Either way, I have to admit that I was wrong about the nuking of Verdansk. I will be speaking with a COD Zombies expert on Monday on the podcast, where we will (hopefully) develop a new theory for the franchise’s future.

Sources: TheGamer | @ZestyCODLeaks

Call of Duty Games Don’t Fit On The PS4 Anymore

“Those who own a standard PlayStation 4 with a default hard drive of 500 GB may need to make room if they have the full versions of Modern Warfare®/Warzone and Black Ops Cold War with all modes and packs installed.”

Season two of Cold War started yesterday and brought a ton of new content along with it. Of course, that content comes at the price of storage space—an issue that has become so bad that Activision has seen fit to warn PS4 players that they may need to uninstall things to participate in Season two.

In a recent blog post (pointed out by IGN), Activision had this to say about the update. “Those who own a standard PlayStation 4 with a default hard drive of 500 GB may need to make room if they have the full versions of Modern Warfare®/Warzone and Black Ops Cold War with all modes and packs installed.”

The update for Season two of Cold War has a file size of between 10.5 and 26.5 GB, depending on your platform. Xbox Series X|S players had the biggest downloads, at the full 26.5 GB. However, Activision only mentioned potential issues on the PS4, despite the download size coming in at a “light” 17GB.

Call of Duty has been coming in modular form since the release of Warzone and Modern Warfare—meaning that you have the ability to choose what is installed at any time. This solution works for now, but it appears as though we are reaching a point when you’ll need to choose how to play Call of Duty.

Season two is set to end sometime in April, and some are speculating that a nuke on the map will explode, wiping out the zombie infection and giving developers room to create a new map for Warzone. Where the game will go from there is anyone’s guess, though we do know that all of the storylines are now connected and will likely remain connected.

As far as the file size is concerned, though, it appears as though things are only getting worse for Call of Duty. Last year, some people expressed concern when the game started to reach the 250GB size. That was for the optimized settings, but more striking was that you needed 175GB for the basic Black Ops: Cold War/Warzone experience.

In March last year (when Warzone was just 100GB), Paul Haile—production designer of Warzone—said that the file size was big because there is “a ton of content” in the game. As we’ve seen with Modern Warfare and now Cold War, each new iteration of Call of Duty simply continues to add content to Warzone, never taking anything away. At some point, something is going to have to give.

Source: Activision | IGN | MSN | GameSpot

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